fivemlab
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Free during the beta · no account · nothing to install

Lighter
cars.
Faster
server.

A GTA V car rendered in 3D by the FiveMLab viewer
Drop a file Choose a file

Or click to choose. Up to 2 GB, and the upload resumes if the connection drops.

.ytd .yft .ydr .ydd .ymap .awc .rpf .glb .zip .rar .7z

The workbench

29 tools. Each one takes a file from your server and hands back what it should stream. The CodeWalker and OpenIV work runs on our machines.

01 Vehicle ViewerYour add-on car in 3D: paint, mods, dirt, liveries .zip .rar .7z .rpf 02 Texture OptimiserShrink texture memory without the blur .ytd .yft .ydr .ydd 03 Plate CreatorLicence plates from your own designs .png .jpg .webp 04 Livery MapperA real livery sheet for your own add-on car .yft .zip .rar .7z 05 ELS to NativeA car made for ELS, on the game's own sirens .zip .rar .7z 06 Clothing EditorPaint clothing on a live 3D ped, get an add-on .ydd .ytd .zip .rar 07 Chain CreatorA chain with your text or picture, as a clothing add-on .png .jpg .webp 08 Enhanced to LegacyFiles made for GTA V Enhanced, back as Legacy under the same names .ytd .ydr .yft .ydd 09 Boat CreatorYour own 3D model as a boat, with its physics .glb 10 Tattoo CreatorYour artwork on a ped, ready for your server .png .jpg .webp 11 Prop CreatorAny GLB model to a spawnable prop .glb 12 MLO RetextureChange a map's textures, keep its file names .zip .rar .7z 13 Shell CreatorDraw a house interior, get a shell to spawn .png .jpg .webp 14 Map ConflictsWhat your maps do to each other .zip .rar .7z 15 Map OptimiserCut how far a map keeps itself in memory .ymap .ytyp .zip .rar 16 Texture EditorReplace, add, rename or remove a texture .ytd .yft .ydr .ydd 17 Texture ExtractorEvery texture of a file as PNG .ytd .yft .ydr .ydd 18 Model ConverterGTA models to GLB or CodeWalker XML .yft .ydr .ydd .ycd 19 3D ViewerLook at a model before you stream it .yft .ydr .ydd 20 Asset InspectorWhat a file really costs .ytd .yft .ydr .ydd 21 Audio ExtractorPlay and save the streams of an .awc .awc 22 Add-on Clothing CheckNumbers, duplicates and invisible pieces of a clothing pack .zip .rar .7z 23 Clothing CheckerFind broken skin weights before players do .ydd 24 Vehicle DebadgerRemove badges and logos from a car .yft 25 Vehicle EditorStance, parts and handling of your own car .zip .rar .7z 26 Model EditorFix a vehicle model without Blender .yft 27 Animation ConverterGTA clips to glTF animations, and back .ycd .glb 28 Escrow CheckerKnow what you can edit in a resource .zip .rar .7z 29 Script AuditA resource's faults, read from its files .zip .rar .7z

Texture Optimiser

Half the memory, none of the blur

Oversized textures are what make a server hitch when a car drives in. The optimiser resizes, recompresses and rebuilds the mip chain of every dictionary, and gives you back a file with the same name.

Open the tool
sultanrs_hi.ytdExample
sultanrs_livery_1
4096² DXT5
2048² BC7
sultanrs_interior
4096² A8R8G8B8
2048² DXT5
sultanrs_badges
2048² DXT5
1024² DXT5

The whole game,
piece by piece

Search a model, look at it, copy its name and hash. The pictures are public; the 3D view needs a free account. The game's files are not offered for download; the one exception is a painted garment built by a signed-in account in the Clothing Editor.

Los Santos from above, in the map catalog

The map, object by object

717,084 placements, 48,505 models, 382 interiors and 10 map styles.

The Studio: dress them, make them dance

Every ped of the game, with its outfits, the catalog's clothes, tattoos and animations.

Police officer Hipster Firefighter Paramedic
Open the Studio

Before you drop a file

Is it free?

Yes, every tool is free while FiveMLab is in beta, with no account. Paid plans will come later for heavy use; what you made during the beta stays yours.

Do I need Blender, CodeWalker or OpenIV?

No. The files are read and rebuilt on our servers by gta_tool, a GTA V asset engine. You only need a browser, on any OS.

Who can see what I upload?

You, and FiveMLab admins, who can open uploaded files to check for abuse; each time is logged. Other visitors cannot see them. Files are deleted after 7 days without use, and are never shared.

Can I paste a GTA5-Mods link?

Yes, for vehicles: the viewer downloads the mod itself, shows every car of it in 3D and gives you a FiveM resource. An add-on dlc.rpf is converted for you.

What about escrowed (Tebex) resources?

Encrypted files cannot be read or converted. The Escrow Checker tells you which files of a resource you can edit.

Can I download the game's files from the catalog?

No. The catalog shows them and its plain files stay here. The one exception is a painted garment built by a signed-in account in the Clothing Editor: the add-on carries the game's mesh, which stays Rockstar's, for use on a FiveM server.

How big can a file be?

Up to 2 GB per file. Large uploads are sent in parts and resume if your connection drops.

Free during the beta — no account

Lighter cars.
Faster
server.

Vehicles, textures, props, maps and audio. Drop a file in your browser and download what your server streams as it is. The CodeWalker and OpenIV work runs on our machines.

Vehicle ViewerTexture OptimiserProp CreatorMap OptimiserTexture ExtractorModel Converter

New · GTA5-Mods import

Any GTA5-Mods car, in 3D

Paste the link of a vehicle page. The viewer downloads the mod, shows every car of it with its paints, mods and liveries, and hands you a FiveM resource, even when the author only shipped a dlc.rpf.

Sultan RSSultan RS
Elegy RH8Elegy RH8
Banshee 900RBanshee 900R
ZentornoZentorno
KurumaKuruma

How a job runs

Raw file in.
Stream-ready out.

Four tools, four real jobs: each takes a file from your server and hands back what it should stream.

Vehicle Viewer

See the car before your players do

Drop a resource, a pack or an add-on dlc.rpf, or paste a GTA5-Mods link. Paint it from the game's colour list, fit the mod kit, roll the liveries and the dirt, then download it as a FiveM resource.

  1. 1Drop a .zip, .rar, .7z or dlc.rpf, or paste a link
  2. 2Every car of the pack is listed
  3. 3Paint, mods, liveries, extras and dirt in 3D
  4. 4Download a resource FiveM can ensure
Open Vehicle Viewer
fivemlab01 · Vehicle Viewer
A car in the vehicle viewerPaint · Race orangeLivery · 2 / 4
Package · readysultanrs.yft 6.1 MBsultanrs_hi.yft 9.4 MBsultanrs.ytd 11.9 MBcarvariations.meta 2 KB

Texture Optimiser

Half the memory, none of the blur

Oversized textures are what make a server hitch when a car drives in. The optimiser resizes, recompresses and rebuilds the mip chain of every dictionary, and keeps what the game needs sharp.

  1. 1Drop a .ytd, or a model with embedded textures
  2. 2Pick a size cap and a format
  3. 3Every texture is resized and its mips rebuilt
  4. 4Download the lighter file, same name
Open Texture Optimiser
fivemlab02 · Texture Optimiser
sultanrs_livery_14096² DXT5 → 2048² BC7
sultanrs_interior4096² A8R8G8B8 → 2048² DXT5
sultanrs_badges2048² DXT5 → 1024² DXT5
sultanrs_lights_glass1026×514 DXT1 → 1024×512 DXT1
48.2 MB11.9 MB−75%
Texture dictionary · optimisedsultanrs_hi.ytd 11.9 MBreport.json 3 KB

Prop Creator

Any 3D model to a spawnable prop

Bring a GLB from Sketchfab or Blender. You get a .ydr with its textures and a .ytyp, packed as a resource you can ensure straight away.

  1. 1Drop a .glb
  2. 2Set the name and the scale
  3. 3The model, textures and archetype are built
  4. 4Download the resource
Open Prop Creator
fivemlab03 · Prop Creator
A road barrier propArchetype · ytypTextures · embedded
Prop · readytoolbox.ydr 1.4 MBtoolbox.ytyp 3 KBfxmanifest.lua 1 KB

Map Optimiser

Stop maps loading from across the city

A map that keeps every bench and bin in memory from a kilometre away costs every player near it. Cap the view distance of what does not need it, keep the landmarks, and check the LODs.

  1. 1Drop a .ymap
  2. 2Set a distance cap for small props
  3. 3Entities and extents are rewritten
  4. 4Download the fixed .ymap
Open Map Optimiser
fivemlab04 · Map Optimiser
Entities · 412Cap · 300 m
Map · 412 entities cappedcity_block.ymap 84 KB
29Tools live
2 GBPer file
7 daysKept, then deleted
No install Any OS Resumable uploads Escrow aware

Questions

Before you drop
a file

Anything else: the docs cover every tool and format.

Is it free?

Yes, every tool is free while FiveMLab is in beta, with no account. Paid plans will come later for heavy use; what you made during the beta stays yours.

Do I need Blender, CodeWalker or OpenIV?

No. The files are read and rebuilt on our servers by gta_tool, a GTA V asset engine. You only need a browser, on any OS.

Who can see what I upload?

You, and FiveMLab admins, who can open uploaded files to check for abuse; each time is logged. Other visitors cannot see them. Files are deleted after 7 days without use, and are never shared.

Can I paste a GTA5-Mods link?

Yes, for vehicles: the viewer downloads the mod itself, shows every car of it in 3D and gives you a FiveM resource. An add-on dlc.rpf is converted for you.

What about escrowed (Tebex) resources?

Encrypted files cannot be read or converted. The Escrow Checker tells you which files of a resource you can edit.

Can I download the game's files from the catalog?

No. The catalog shows them and its plain files stay here. The one exception is a painted garment built by a signed-in account in the Clothing Editor: the add-on carries the game's mesh, which stays Rockstar's, for use on a FiveM server.

How big can a file be?

Up to 2 GB per file. Large uploads are sent in parts and resume if your connection drops.

fivemlabWorkspace

Drop a file and see what
your server gets.

No account, nothing to install. Takes about a minute.

.ytd.yft.ydr.ymap.awc.rpf.glb.zip.rar.7z

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